Three-Dimensional
Scanning Techniques Applied to 3D Modeling of Pottery Finds
At the
beginning of 2001, during restoration works at the Santa Maria del
Carmine monastery in Siena, we came upon 360 complete pottery pieces,
placed over a 14th century brick vault. The excavation has been conducted
by archaeologists of the Medieval Archaeology Area of the University's
Archaeology and Art History Department (http://medievalarchaeology.unisi.it),
supported by the digital recording systems adopted at the LIAAM (Laboratory
of Information Technology Applied to Medieval Archaeology).
The VIVID 900 3D scanner of Minolta has been experimented for the
first time on the pottery finds mentioned above; the scanning technique
consists in acquisition through a laser beam (stripe light) and conversion
into 3D surface (including a bitmap texture) by a CCD system. A Pentium
4 PC (1,6 Ghz, 1 Gb RAM, GeoForce2 graphic card) represented the hardware
environment.
Our aim has been to create 3D models of a typological sample relating
to the ceramic finds of the monastery; for a first rendering of every
model we used QuickTime QTVR object technology, allowing user interaction
in the final product. This choice has been determined mainly by three
factors:
- the native (.vvd) format is not readable by widespread 3D and multimedia
applications;
- pottery pieces present often differences in colours/treatments between
external and internal surfaces;
- it is almost always impossible to completely acquire internal surfaces
of closed forms (jugs, amphoras, etc.);
The complete acquisition, modeling and rendering process can be resumed
in four steps:
1. scanning of the pottery piece (using 3D scanner and native software
called Poygon Editing Tool);
2. import into a 3D modelling software (Form-Z), reconstruction of
missing internal surfaces and export to an animation and rendering
software (Electric Image)
3. surface texture adjustment using a bitmap graphics application
(Photoshop)
4. texture mapping and movie rendering.