[ Enter the Past ] Vienna - Austria, 8-12 April 2003
 
ID_person: 122
ID_paper: 96
 

J. Melero1, A. León1, F. Contreras2, J.C. Torres1
1 Dept. Lenguajes y Sistemas Informáticos, University of Granada, Spain
2 Dept. Prehistoria y Arqueología; University of Granada, Spain

 
A new system for interactive vessel reconstruction and drawing
 

We present an easy, automatic an efficient full vessel reconstruction and drawing system, that works using a mesh model of the fragment taken from a 3D scanner.
To get the appropriate orientation, the archaeologist select some areas of the border. Then, a genetic algorithm is applied to the point on these areas obtaining the plane that best fits to the border of the fragment.
The profile of the vessel is also interactively chosen by the expert, drawing it on the fragment like in a graphical editor. This profile is also editable, being possible to remove, move or insert points. From this information the system generates the unknown part of the profile using splines.
Finally, the system allows to create a 3D virtual view of the complete vessel and the traditional 2D drawing, allowing to edit it (i.e.: positioning the original fragment or placing measurement lines).
The software is very efficient, making it possible to create the drawings in a couple of minutes.
Key words: 3D-modelling, 2D-drawing, Virtual, Reconstruction, Interactive

[gor]12-02-2003