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D.B.Arnold1,
A.M.Day1, D.W.Fellner2,
S.Havemann2
1 University of East Anglia, UK
2 Inst. für Computergraphik Braunschweig,
University of Technology, Germany
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The
Charismatic research project (www.charismatic-project.com)
is about the production and the interactive rendering of complete
reconstructions of populated Cultural Heritage Sites.
Both the re-creation and the 3D rendering of virtual reconstructions
of city-sized historic environments are technically quite
difficult. In order to accomplish them, a full range of approaches
and tools were developed in the course of the project. Their
underlying idea is to exploit domain knowledge, and also the
semantics, of the types of objects to be re-created in order
to make the modelling of virtual reconstructions less cost-intensive.
As an example, the tool-set includes techniques such as
· shells, i.e. deformable boxes that can be flexibly
distorted, textured, and combined,
· their arrangement in a specially-tailored hierarchical
scene-graph, and also
· multi-resolution data structures such as progressive
meshes and subdivision surfaces for free-form ornaments attached
to shells.
The same structural and semantic information useful for modelling
is also exploited by the Charismatic renderer: Interactive
display is optimised by applying appropriately chosen level-of-detail
and culling techniques.
In summary, we present a tool-box of different techniques,
designed to make the modelling and rendering of city-sized
models feasible, covering as many aspects of this challenging
task as possible.
Key words: 3D modelling, interactive rendering, virtual reconstruction,
computer graphics
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