[ Enter the Past ] Vienna - Austria, 8-12 April 2003
 
ID_person: 38
ID_paper: 35
 

Isto Vatanen
Dept. of Cultural History, University of Turku, Finland

 
Archaeological virtual reality as an infrastructure of processes - exploring the methodologies for the management of archaeological information
 

As discussed recently (e.g. Vatanen in CAA 2002), documentation of digital multi dimensional data, is a acute considerable challenge for virtual archaeology. Being able to document precisely the archaeological work done also in virtual reality is essential for the scientific credibility of the discipline and the virtual archaeological methodology. This paper discusses some of the practicalities of implementing an efficient and yet cognitively unburdening system for the documentation of virtual realities, opening insights into what an archaeological record could be in a true digital form.
The essential difficulty of virtual spaces are the formal perspectives of the virtual. A strong emphasis is placed on the multi dimensionality and multi mediality of the virtual worlds. The rather more nature like form of a virtual reality, or simulation as has been recently argued, requires new concepts and approaches to the idea of annotation, documentation and information retrieval. Therefore a satisfactory solution cannot be reached simply by implementing linearity of traditional computing strategies.
Theoretical basis of the study is to conceptualise the tasks of making, reading and interpreting information in the virtual realities, as dynamic infrastructures of co-existing processes ending up as a semi-real organisation with inherent cognitive capabilities and intelligence. As the key point of the paper a theory on a plausible documentation strategy is presented with a reference to a practical case study on a documentation tool application.
Keywords: virtual reality, documentation, annotation, method

[gor]10-02-2003