[ Enter the Past ] Vienna - Austria, 8-12 April 2003
 
ID_person: 236
ID_paper: 219
D. Seglie
Museum of Prehistoric Art/ Dept. of Museography, Polytechnic of Torino, Italy
Rock Art, Museums didactics, Conservation, Computer Science

The necessity to conserve and transmit our Cultural Heritage is a role that the Cultural Organizations, and Museums in particular, must play with the young generations. The world of the school is the very first institution to be involved in this field. Computer Science, Internet, CD rom etc. are potent tools to facilitate a new knowledge and a civil awareness of the true value of the Past.
By 1974 CeSMAP, the Study Centre and Museum of Prehistoric Art of Pinerolo, had instituted a Didactic Section that drawn in a specific and continuous ways from schools of the territory.
It has taken years of work and collaboration with school institutions, of each level and degree, to acquire a series of data that, when elaborated, has lead to some interesting conclusions.
In particular we have noted that, at the forefront of arguments, which are not always easy to assimilate, an interactive visit, followed by practical activities and games, shows enhanced participation and remarkable attention, not only in children already accustomed at extra-scholastic activities, but also in children that approach museum for the first time.
Concluding, we can affirm that the organization of "interactive" visits -with the specific use of computer science in education- in which the students and not the educator/guide are the protagonists, and the possibility to apply what has been learned with manual activities and educational games, combine to create a fruitful and continuous relationship with the world of the school, encouraging students to develop safeguard for their Rock Art Cultural Heritage and its protection.

[gor]12-02-2003