|
Documentation
in Mines is a very special field for Archaeology but also
for Mining historians and technicians. There is a broad range
of necessities which cannot be performed by traditional methods
based more or less on surveying techniques developed for economic
exploitations below and beyond ground. Research history provides
a perfect insight how these efforts have changed by technological
progress since almost 30 years. It clearly outlines the general
dependency of soft sciences like Archaeology on the technological
progress:
Considering mines and underground structures two main directions
have developed - first of all an approach that followed the
simple idea of presentation and virtual experience - main
goal is to make visible the underground structures not to
be visited normally. This is all together a way appreciated
by use oriented groups e.g. for exhibitions, advertisement
for visiting mines or tourism.
Beyond that a 3D-documentation tries to combine exact information
together with simulating the underground reality. In this
case requests are much more advanced and by that based on
differentiated concepts to reproduce complex structures like
fine working traces at walls. Such problems only can be solved
by further technical (measuring methods, image based reproduction:
see lecture of G. Steffens) and structural developments (information
systems: see lecture of M. Heller) that allow to select the
information according to the scientific questions. Mining
Archaeology has begun to process a more detailed approach
in understanding a mine as a complex system created by continuous
usage.
Key words: mining, archaeology, 3D-documentation, virtual
reality, information system
|