[ Enter the Past ] Vienna - Austria, 8-12 April 2003
 
ID_person: 218
ID_paper: 199
G. Chroust
System Engineering and Automation, Kepler University Linz, Austria
An interdisziplinary view

In this paper we expand the analogy between software construction on one hand and the architecture of buildings and archaeological finds on the other. We discuss the analogies, parallels and discrepancies between the fields. We hint at areas where one field could learn from the other, sometimes with a twinkle in the eye.
The examples are almost exclusively taken from the archaeology of Mesopotamia, particularly the Assyrian Empire and from historical and current software products.
Despite the obvious discrepancy both in time and material, the parallels are stunning and provide some insight into the rather abstract field of legacy software.
Key words: Software, Archaeology, Assyria, analogy, legacy system

[gor]13-02-2003