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ID_person:
197
ID_paper: 179 |
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J.-A.
Beraldin1, M. Picard1,
S.F. El-Hakim1, G. Godin1,
V. Valzano2, A. Bandiera2
1 IIT, National Research Council Canada,
Ottawa, Canada
2 University of Lecce, Italy
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| Photorealistic
3D modelling of a Byzantine Crypt |
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This
paper presents the work that was accomplished in preparing
a multimedia CDROM about the history of the IXth century Byzantine
Crypt of "Santa Cristina" in Italy. An effective
approach based upon texture mapping (photographs of the frescoes)
onto a high-resolution 3D model generated from 3D scanned
data is used to present spatial information. Usually, visual
information is presented with 2D images that are flat and
don't show the three-dimensionality of an environment. In
recent years, high-resolution recording of heritage sites
has stimulated a lot of research in computer graphics and
vision. If the only purpose is the generation of photo-realistic
images for visualization, then purely image-based rendering
techniques offer a general solution. However, if the goal
is to analyze the works, to preserve and share a record of
their geometry and appearance, then explicit shape information
must be acquired. A high-resolution 3D model contains a wealth
of information that can be analyzed and enhanced. A computer-generated
animation has also been created from the high-resolution 3D
model. Byzantine chants accompany the viewer through a journey
where a little known but distinctively beautiful Byzantine
Crypt is brought to light and is presented in ways that highlight
its beauty and sacredness.
Key
words: Range Data, 3D Modelling, texture mapping, virtualization,
Byzantine Crypt
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[gor]19-12-2002
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