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D.
Green, N. Joseph, J. Cosmas, T. Itagaki
Dept.
of Electronic and Computer Engineering, Brunel University,
Uxbridge, UK
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Terminology
in the field of archaeology has until now been an issue of
controversy. The emerging desire to develop sophisticated
computer-based geographic information systems (GIS) with their
associated databases compels us to define standards. An ever-increasing
amount and variety of data is recorded about archaeological
sites. This paper describes a generic database structure,
for the storage of a wide range of data, applicable on a diversity
of excavations. The database stores 3D models of buildings,
stratigraphy, statues and artefacts, using ODBC standards
and is accessed through a newly developed GIS entitled Strat.
This research database is accessible via the Internet 24/7
and can store and retrieve multiple campaign data concurrently.
This paper discusses the issues plaguing the standardization
of modern archaeological databases and looks at the problem
of remote replication, on sites without high-speed access.
Key words: Database, Cultural Heritage, GIS, Virtual reality
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